2D Platformer – build 003

09 June 2021 gamedev

Not much to see here. I added more physics tweaks and experimenting with an alternative jump method. I also improved some behaviour when using a controller, e.g. better analogue stick input.

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Action Keyboard Xbox controller (or other controllers)
Movement A/D, or Left/Right arrows left analogue stick
Jump Space A button (the bottom ‘primary’ button)
Crouch S or Ctrl left bumper or left trigger
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